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Professional development

Three hours, and the least confident teacher in the room runs the next lesson.

Every deployment includes a teacher workshop, because a kit without a trained teacher stays in the cupboard. It is hands-on from the first ten minutes: teachers build a working robot themselves before anybody talks about pedagogy.

A hall of teachers at a Stick ’Em workshop, mid-build at every tableA teacher workshop, Brunei

What happens

The shape of the three hours

  1. You build one

    Chopsticks, connectors, a board and motors, in your own hands. Nobody teaches something they have not done, and this is the part that removes the fear.

  2. You break it and fix it

    Something does not work. It never does. Finding out how cheap that is to recover from is the point of the whole session.

  3. You plan your own lesson

    Your subject, your class, your topic. Teachers leave with a lesson plan they wrote rather than one they were given.

  4. You are shown where everything lives

    The Academy, the control app, the free lessons, and who to email. Ten minutes, at the end, once it matters.

Who it is for

Not the science department.

The teachers who get the most out of this are art teachers, language teachers, Mother Tongue teachers and form teachers. That is deliberate. If a STEAM programme only works for the people who were already comfortable with it, it has not changed anything about the school.

Twenty-four to thirty teachers per session, in your own hall or lab. All materials come with us. You need a projector and enough table space for groups of three or four.

Teachers laughing over a half-built chopstick frameA teacher holding up a finished build to the roomTwo teachers testing a build on a table

Beyond the first session

Three levels, and most schools only ever need the first.

Level 1IncludedThe three-hour workshop. Build, break, plan a lesson. Included with every deployment.
Level 2For schools going widerA deeper session on running it across subjects and across a whole staff, with certification. Run with the National Institute of Education and SUTD.
Level 3For systems, not schoolsTrain the trainer. Your own people learn to run Level 1 for other schools. This is what a ministry programme is built on.

What teachers said afterwards

4.67 out of 5, and one number we are less pleased with.

Across 658 teachers on the Level 2 feedback, the workshop scored 4.67 out of 5 overall, with 97 percent rating it four or five. Confidence to plan their own lesson afterwards came out at 3.96. We publish the second number because it is the one that tells us what to build next.

4.67out of 5overall, from the workshop
97%rated it four or five
3.96out of 5confidence to plan their own lesson
658teachers in the feedback set

Do it. It’ll change your perception of robotics to a positive one, to something that is actually doable.

TeacherSekolah Rendah Lumut, Brunei

Common misconception: robotics is hard. But today, it became a myth.

TeacherAfter a school workshop, Singapore

I learned that it doesn’t take a robotics teacher to create a robot.

TeacherColegio de San Juan de Letran Calamba, Philippines

Electronics is not as intimidating as I had thought it to be.

TeacherSekolah Rendah Katok B, Brunei

Design thinking can be engaging and enjoyable, even when using the simplest materials like sticks and clips.

Sixth form teacherPusat Tingkatan Enam Belait, Brunei

Program is easy to follow, even for non computer background.

TeacherSekolah Menengah Masin, Brunei

Go join with an open mind and be ready to step out of your comfort zone. This workshop isn’t just about learning new strategies, it’s about rethinking how students learn best.

TeacherSekolah Menengah Sultan Hassan, Temburong, Brunei

Very eye opening and could make STEAM lesson planning more easier.

TeacherSekolah Rendah Sultan Hassan, Brunei

Questions about the workshop

Book a workshop for your staff.

Tell us roughly how many teachers, which subjects they teach, and when your term allows an afternoon. We will do the rest.